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Virtual Reality for Pre-Surgery Anxiety in Children
N/A
Waitlist Available
Research Sponsored by Stanford University
Eligibility Criteria Checklist
Specific guidelines that determine who can or cannot participate in a clinical trial Must have
Patient with age range from 6 to 25
Able to consent or have parental consent
Timeline
Screening 3 weeks
Treatment Varies
Follow Up duration of intervention, approximately 20-30 minutes
Awards & highlights
Study Summary
This trial studies how virtual reality can help pediatric patients and their adult caregivers feel more awe before surgery.
Who is the study for?
This trial is for hospitalized children aged 6-25 facing surgery and their adult caregivers, who can consent in English. It's not for those with severe motion sickness, cognitive impairments, visual issues, current nausea or a history of seizures.Check my eligibility
What is being tested?
The study tests how virtual reality (VR) might help reduce anxiety in kids before operations and their caregivers. Participants will either experience VR designed to awe or be part of a control group without VR.See study design
What are the potential side effects?
Since this trial involves the use of Virtual Reality, side effects may include temporary discomfort like dizziness or headaches due to motion sickness but are generally minimal.
Eligibility Criteria
Inclusion Criteria
You may be eligible if you check “Yes” for the criteria belowTimeline
Screening ~ 3 weeks3 visits
Treatment ~ Varies
Follow Up ~ duration of intervention, approximately 20-30 minutes
Screening ~ 3 weeks
Treatment ~ Varies
Follow Up ~duration of intervention, approximately 20-30 minutes
Treatment Details
Study Objectives
Outcome measures can provide a clearer picture of what you can expect from a treatment.Primary outcome measures
Change in awe levels measured by Global Perceived Awe Survey
Secondary outcome measures
Change in awe levels measured by Perceived Need for Accommodation Survey
Change in awe levels measured by Perceived Vastness Survey
Change in engagement measured by Game Engagement Questionnaire
Trial Design
2Treatment groups
Experimental Treatment
Group I: Virtual RealityExperimental Treatment1 Intervention
Virtual reality intervention will be given 6 times in total and each session will last not more than 60 seconds.
Group II: ControlExperimental Treatment1 Intervention
Participants will serve as their own controls. Participants will not be given any VR intervention at first but they are requested to fill out the survey to collect the baseline data.
Treatment
First Studied
Drug Approval Stage
How many patients have taken this drug
Virtual Reality
2017
Completed Phase 3
~1630
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Who is running the clinical trial?
Stanford UniversityLead Sponsor
2,408 Previous Clinical Trials
17,343,205 Total Patients Enrolled
33 Trials studying Anxiety
22,925 Patients Enrolled for Anxiety
Media Library
Eligibility Criteria:
This trial includes the following eligibility criteria:- You have a history of getting very sick when you travel or move around a lot.You have a significant problem with thinking or memory.You have vision problems.You are currently experiencing feeling sick to your stomach.You have a history of seizures (epileptic fits).
Research Study Groups:
This trial has the following groups:- Group 1: Control
- Group 2: Virtual Reality
Awards:
This trial has 1 awards, including:- No Placebo-Only Group - All patients enrolled in this study will receive some form of active treatment.
Timeline:
This trial has the following timeline:- Screening: It may take up to 3 Weeks to process to see if you qualify in this trial.
- Treatment: The duration you will receive the treatment varies.
- Follow Ups: You may be asked to continue sharing information regarding the trial for 6 Months after you stop receiving the treatment.
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